Improving the information architecture of a large, content-heavy website: BoardGameGeek.com
For a quick summary, click Here
Improving the information architecture of a large, content-heavy website: BoardGameGeek.com
For a quick summary, click Here
BoardGameGeek (BGG) is an encyclopedia website, for board games. They also have forums and community-building features.
The current menu is confusing and unclear. Interviewees could not easily find their way to the content they wanted.
How might we make it less confusing and more clear?
We rearranged the menu based on how interviewees would do it themselves.
When designing the new UI, we made sure to keep accessibility in mind.
After going through a handful of versions, we moved forward with one of my designs. Using a mega menu was a no brainer as it complimented well the amount of content on the website.
During this project, I learned the effectiveness of using data to make decision, and how important a well executed user-centric approach can be. At first, I was kind of intimidated by the amount of content. But working as a team and having a methodical approach made all of that possible.
Our next steps would be to test the new menu and iterate on it. We also need to account for mobile and tablet users, making a mockup for these formats would be important as well.